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Saturday April 11, 2026 12:15pm - 2:15pm GMT+07

Authors - Atul Pawar, Ganesh Deshmukh, Rajesh Lomte, Sahil Ambokar, Vedant Bankewar, Sanket Ahirrao
Abstract - This study explored teachers’ perspectives on the need for an interac tive digital storytelling application to support English language learning at the primary level. Using a teacher-based needs analysis, data were collected through expert review of research instruments and in-depth interviews with English teachers working in international school contexts. The findings reveal that teach ers perceive digital storytelling as an effective approach for enhancing student engagement, motivation, and contextualized language learning. Teachers high lighted the importance of integrating interactive elements such as narrative audio, visuals, game-based tasks, immediate feedback, and reward systems to support vocabulary development, comprehension, and learner autonomy. The results also indicate a need for applications that are curriculum-aligned, age-appropriate, and easy to use in classroom settings. Based on the identified needs, the study pro vides design implications for the development of an interactive digital storytell ing application that combines storytelling and game-based learning principles. This research contributes to the growing body of literature on digital storytelling and offers practical guidance for educators and developers seeking to design ef fective language learning applications.
Paper Presenter
Saturday April 11, 2026 12:15pm - 2:15pm GMT+07
Virtual Room F Bangkok, Thailand

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