Authors - Jeba Priya J, N. Priya Abstract - Mental health challenges among young adults require innovative psychoeducational interventions. This study presents the development and preliminary evaluation of Dear Alfred, a serious virtual reality (VR) game designed to enhance emotional self-regulation and intergenerational empathy. Grounded in the Process Model of Emotion Regulation, the game immerses players in a narrative- driven experience addressing elderly isolation. The development followed an iterative methodology, resulting in a playable vertical slice tested on Meta Quest 2 and 3 platforms. This work contributes to the field by proposing a scalable, multidimensional approach at the intersection of psychology, technology, and education, highlighting the specific need for hardware-specific optimization in digital mental health solutions.